The Department of Computational Arts co-houses York’s Digital Media Program, an innovative and interdisciplinary degree drawing on the strengths of the School of the Arts, Media, Performance & Design and the Department of Electrical Engineering and Computer Science in the Lassonde School of Engineering. The Program explores the potentials of new and emerging technologies, the convergence of art and science, and the opportunities and impacts of global digital culture. Students hone their creative, technical and analytical skills in this burgeoning field using code and programming as tools for creative expression. Digital Media students study hands-on digital art-making alongside courses in math, computer science, and science and technology studies. Through studio and lab work, complemented by studies in analytic and critical methodologies, students learn how to use programming to create experiences that integrate digital media in myriad forms: physical computing, mobile apps, games, 3D environments,  immersive environments, data visualisation, sound and video processing, human computer interaction (HCI), interactive theatre and dance performance, and more. Program highlights include small program with lots of student involvement, Maker Days, our annual digital media showcase, and the opportunity for a paid internship position after third year.

The Digital Media program offers a Specialized Honours Bachelor of Arts with three streams: Digital Media Development, Digital Media Arts and Digital Media Game Arts. As well, a minor in Computational Arts and Technology is open to students from across the University.

Digital Media students, whether they are enrolled through the School of the Arts, Media, Performance and Design or the Lassonde School of Engineering, take a common set of required courses.